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UT3Stats 0.98 Notes

Posted: Thu Oct 02, 2008 4:52 am
by Panther
I've moved the log parsing function to OLSendLog, so if you're uploading logs to your web site via UT3Stats, disable the log parsing option in UT3Stats. You will need the current version of UTStatsDB from SVN. Please note that UT3Stats is still in testing, as is the SVN version of UTStatsDB. You can expect new releases soon.

Re: UT3Stats 0.98 Notes

Posted: Mon Oct 06, 2008 5:57 am
by BigDeal
I did that, but olsendlog do not parse the logs when log parsing is disabled. I have run the latest utstatsdb from svn.

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 3:02 pm
by BigDeal
There must be something wrong with "UT3Stats.u". When i start my dedi server, ut3.exe use something about 250 MB from memory, after 1 day it uses allready 600MB and after 2 days ut3.exe use over 1200mb from Memory. To be sure that UT3Stats is the problem, i disabled UT3Stats on Server and all is normal, after 1 day he stays at 270MB memory. So i dont know why UT3 needs more and more memory how longer it runs with UT3Stats.

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 3:44 pm
by omihaz
This is names - memory leaks. This is epic or UT3Stat bug? :shock:

My linux server have this problem. Memory used for 1 duel/tdm server 840MB (!)

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 3:50 pm
by Panther
There must be something wrong with "UT3Stats.u". When i start my dedi server, ut3.exe use something about 250 MB from memory, after 1 day it uses allready 600MB and after 2 days ut3.exe use over 1200mb from Memory. To be sure that UT3Stats is the problem, i disabled UT3Stats on Server and all is normal, after 1 day he stays at 270MB memory. So i dont know why UT3 needs more and more memory how longer it runs with UT3Stats.
It sounds like the UT3Stats portions are not unloading with each new match. I'm not certain how to remedy that.

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 4:11 pm
by Panther
It may just be the StatLog and BroadcastHandler not getting shutdown. I've fixed this for the next release.

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 4:22 pm
by BigDeal
Is this allready fixed in V0.99?

Re: UT3Stats 0.98 Notes

Posted: Wed Oct 08, 2008 4:53 pm
by Panther
No, but I'll do some testing in the meantime.

UT3Stats 0.99 Bugs

Posted: Fri Oct 10, 2008 4:48 am
by omihaz
I install UT3Stats 0.99 and update utcomp to beta 4 version.
Latest 3 logs don't work, incomplete or incorrect.
This logs in attachment.

For example: incomplete log - wrong, bacause map change!

Re: UT3Stats 0.99 Bugs

Posted: Fri Oct 10, 2008 7:53 am
by Panther
I install UT3Stats 0.99 and update utcomp to beta 4 version.
Latest 3 logs don't work, incomplete or incorrect.
According to these logs the first match didn't have any end game tag and the second two ended on a mapchange (you didn't specify how the matches actually ended), however, none of them have a start game tag. UT3Stats uses MatchIsInProgress to determine if the match has started and CheckEndGame to determine if a match has ended.

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 7:58 am
by Panther
I take that back - the first map, which lacks an end, does have a start game tag. Perhaps you can explain the difference in these.

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 8:56 am
by Panther
I just tested UT3Comp beta 4 in a couple of matches and the only issues I had are:
No chat is logged. This suggests that UT3Comp has its own Broadcast handlers and is not playing nice with it.
UT3Stats doesn't see UT3Comp or other mutators (none reported in the server info line).

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 9:37 am
by omihaz
I get mutator list this method:

Code: Select all

tmp = ""; while (mut != none) { if (len(tmp) > 0) tmp $= ", "; tmp $= mut.class.getPackageName()$"."$mut.class; mut = mut.NextMutator; }
It works with others mutators alltime!
For other issues I don't know :(

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 10:21 am
by Panther
That looks familiar - you copied that from WebAdmin. Although, you left out "mut = WorldInfo.Game.BaseMutator" before the while loop (kind of important). Anyway, that's the same method that UT3Stats uses, but no mutators are listed when UT3Comp is loaded.

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 12:52 pm
by BigDeal
But in the serverquery from UTstatsdb it shows up

Re: UT3Stats 0.98 Notes

Posted: Fri Oct 10, 2008 1:32 pm
by Panther
That's completely different.

Re: UT3Stats 0.98 Notes

Posted: Sat Oct 11, 2008 9:43 am
by omihaz
WebAdmin have mutator list too.