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Weapons and pickups

Posted: Sun Oct 12, 2008 6:06 am
by Panther
I'm about to do a release for both UTStatsDB and UT3Stats, but I need some input. Please post any stock UT3 weapons and items that appear in the logs that do not yet have proper descriptions in the database so I can include them.

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 7:18 am
by BigDeal
Cool

BattleWeapon_FlakCannon
BattleWeapon_RocketLauncher
BattleWeapon_Stinger
BattleWeapon_SniperRifle
BattleWeapon_ShockRifle
BattleWeapon_LinkGun
BattleWeapon_BioRifle
BattleWeapon_ImpactHammer
BattleDamageType_LateEntry
BattleDamageType_ReverseFriendlyFir
BattleDamageType_RoundOvertime
BattleDamageType_Camping
BattleWeapon_Enforcer

Thats all from BattleTeamArena (like Team Arena Master from UT2004 tp_type 19 in Mysql)

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 11:40 am
by Panther
Okay, I'll include those, but please gather a list of standard weapons and items, as I'm certain I have missed some.

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 11:55 am
by Panther
Also, what about the descriptions for the non-standard damage types:
BattleDamageType_LateEntry
BattleDamageType_ReverseFriendlyFir
BattleDamageType_RoundOvertime
BattleDamageType_Camping

What about dual enforcers, AVRiLs, and redeemers?

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 12:56 pm
by BigDeal
Also, what about the descriptions for the non-standard damage types:
BattleDamageType_LateEntry
BattleDamageType_ReverseFriendlyFir
BattleDamageType_RoundOvertime
BattleDamageType_Camping

What about dual enforcers, AVRiLs, and redeemers?
You dont have those in BTA


BattleDamageType_LateEntry = when a player join when round is running, they will die
BattleDamageType_ReverseFriendlyFire = When you hit a teammate you get 50% of the damage what your mate would get
BattleDamageType_RoundOvertime = In overtime every player loose every sec hp....whe you die in this time you have this damage type
BattleDamageType_Camping = When you camp you loose hp...0 hp = dead^^

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 1:05 pm
by Panther
Those descriptions would be a tad long. I need the descriptive text that's supposed to appear in the stats. How are they referred to in-game?

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 1:21 pm
by omihaz
Add UTComp ping correction weapon types.

Re: Weapons and pickups

Posted: Sun Oct 12, 2008 4:15 pm
by BigDeal
BattleDamageType_LateEntry = Late Entry
BattleDamageType_ReverseFriendlyFir = Reverse Fire
BattleDamageType_RoundOvertime = Round Overtime
BattleDamageType_Camping = Camping

All in Suicide Specific Information