UT3Stats
Posted: Sun Oct 12, 2008 11:51 pm
Please do not post regarding test versions of UT3Stats from before 1.00. Numerous changes were made before the 1.00 release.
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INSERT INTO `ut_items` VALUES (230, 'ZP_utcomp3v3b4_Flak', 'Flak Cannon', 20);
INSERT INTO `ut_items` VALUES (231, 'ZP_utcomp3v3b4_Stinger', 'Stinger Minigun', 15);
INSERT INTO `ut_items` VALUES (232, 'ZP_utcomp3v3b4_Shock', 'Shock Rifle', 33);
INSERT INTO `ut_items` VALUES (233, 'ZP_utcomp3v3b4_RocketLauncher', 'Rocket Launcher', 31);
INSERT INTO `ut_items` VALUES (234, 'ZP_utcomp3v3b4_LinkGun', 'Link Gun', 18);
INSERT INTO `ut_items` VALUES (235, 'ZP_utcomp3v3b4_SniperRifle', 'Sniper Rifle', 12);
INSERT INTO `ut_items` VALUES (236, 'ZP_utcomp3v3b4_Enforcer', 'Enforcer', 1);
Yes, he uses version names in the weapon names. You can always add the descriptions to the database yourself. Just use phpMyAdmin to edit the weapon descriptions.Oops, he names '*utcomp3v3b4*' this is bad. I notify utcomp developer.
1. Match stats views bots((((((((((((((( I hate it!
2. Mutators field is empty, but in stats log mutators exists.
3. Chat log don't work. (I chatting match, but messages not found in logged match). I use ChatLogger in WebAdmin, and it works fine.
4. In player stats different weapon types - dublicated. May be try group it, as match log?
5. Not found table "Player Netspeed and Ping Time" in match log, but ping exists of player match (Avg ping).
6. My server name is big, this good for server browser. In stats server view not prettyMy be add to INI option bUseShortServerName, if true -> logs write Short Server name, if false - use default server name?
The upload feature has not proven reliable so far. This seems like it may be a problem with LibHTTP, as the connects are initiated but not completed. I am still looking into this.Anybody else have the problem that UTStats is not sending to http?
Yep, I add it manually.Yes, he uses version names in the weapon names. You can always add the descriptions to the database yourself. Just use phpMyAdmin to edit the weapon descriptions.
Yep, this works for UT2004 stats, and bots not showing, but ut3 loggs shows bots anyway!1. You can't have the bots not show up in the actual match stats, otherwise it looks pretty strange people dying for no reason. You can only disable them from showing up in the player lists, rankings, and the highs.
Thanks!2. Confirmed - will be fixed in either the next version of UT3Stats or UTStatsDB, I'm not certain which yet.
What mutator have bug? Disable WebAdmin Chat Logger?3. Chat log works great for me. I pointed out that one of your other mutators prevents UT3Stats from logging chat. There's nothing I can do about that - have the author fix the mutator.
Yep, but... For example, my stats. See table "Total Items Collected". It exists dublicated items: "Enforcer", "Link Gun", "Sniper Rifle", etc...4. I don't know what duplicates you're referring to. If you mean with the UTComp weapons, simply add the appropriate descriptions to the database, as noted above.
Ok, will be nice.6. UTStatsDB has never used the short server name, but it's a possible option in the future.
Lattest LibHTTP here.The upload feature has not proven reliable so far. This seems like it may be a problem with LibHTTP, as the connects are initiated but not completed. I am still looking into this.Anybody else have the problem that UTStats is not sending to http?
That's because the bots didn't even get logged at all, so UTStatsDB had to assume deaths were suicides. This wasn't by design.Yep, this works for UT2004 stats, and bots not showing, but ut3 loggs shows bots anyway!
I don't remember which mutator, but no, not WebAdmin. Some custom mutator you're running. Look in a previous response from me in another thread.What mutator have bug? Disable WebAdmin Chat Logger?
You simply said weapons before, you didn't say items. I see that on your site, but I don't know the cause. Did you edit any custom entries in the items table?Yep, but... For example, my stats. See table "Total Items Collected". It exists dublicated items: "Enforcer", "Link Gun", "Sniper Rifle", etc...
But why it works in versions before?The upload feature has not proven reliable so far. This seems like it may be a problem with LibHTTP, as the connects are initiated but not completed. I am still looking into this.Anybody else have the problem that UTStats is not sending to http?
But than it should upload the small ones, but its uploading nothing.Probably with smaller log files. As I worked on UT3Stats, the log files grew in size since more data was being logged.
End part of my items table:You simply said weapons before, you didn't say items. I see that on your site, but I don't know the cause. Did you edit any custom entries in the items table?Yep, but... For example, my stats. See table "Total Items Collected". It exists dublicated items: "Enforcer", "Link Gun", "Sniper Rifle", etc...
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INSERT INTO `ut_items` VALUES (184, 'PhysicsSuperShield', 'PhysicsSuperShield', 1);
INSERT INTO `ut_items` VALUES (185, 'UTWeap_SniperRifle', 'Sniper Rifle', 81);
INSERT INTO `ut_items` VALUES (186, 'UTWeap_ShockRifle', 'Shock Rifle', 177);
INSERT INTO `ut_items` VALUES (187, 'UTAmmo_SniperRifle', 'Sniper Rifle Ammo', 112);
INSERT INTO `ut_items` VALUES (188, 'UTAmmo_Stinger', 'Stinger Minigun Ammo', 26);
INSERT INTO `ut_items` VALUES (189, 'UTWeap_Stinger', 'Stinger Minigun', 27);
INSERT INTO `ut_items` VALUES (190, 'UTAmmo_ShockRifle', 'Shock Rifle Ammo', 262);
INSERT INTO `ut_items` VALUES (191, 'HealthVial', 'Health Vial', 585);
INSERT INTO `ut_items` VALUES (192, 'UTWeap_RocketLauncher', 'Rocket Launcher', 115);
INSERT INTO `ut_items` VALUES (193, 'UTWeap_FlakCannon', 'Flak Cannon', 102);
INSERT INTO `ut_items` VALUES (194, 'UTAmmo_FlakCannon', 'Flak Cannon Ammo', 129);
INSERT INTO `ut_items` VALUES (195, 'MediumHealth', 'Medium Health Pack', 245);
INSERT INTO `ut_items` VALUES (196, 'UTWeap_LinkGun', 'Link Gun', 27);
INSERT INTO `ut_items` VALUES (197, 'UTAmmo_LinkGun', 'Link Gun Ammo', 38);
INSERT INTO `ut_items` VALUES (198, 'UTArmorPickup_Vest', 'Armor Vest', 78);
INSERT INTO `ut_items` VALUES (199, 'UTWeap_BioRifle_Content', 'Bio Rifle', 60);
INSERT INTO `ut_items` VALUES (200, 'UTAmmo_BioRifle_Content', 'Bio Rifle Ammo', 103);
INSERT INTO `ut_items` VALUES (201, 'UTAmmo_RocketLauncher', 'Rocket Launcher Ammo', 120);
INSERT INTO `ut_items` VALUES (202, 'UTArmorPickup_ShieldBelt', 'Shield Belt', 51);
INSERT INTO `ut_items` VALUES (209, 'UTWeap_InstagibRifle', 'InstaGib Rifle', 0);
INSERT INTO `ut_items` VALUES (208, 'UTWeap_Enforcer', 'Enforcer', 17);
INSERT INTO `ut_items` VALUES (203, 'UTJumpBoots', 'Jump Boots', 76);
INSERT INTO `ut_items` VALUES (204, 'UTArmorPickup_Thighpads', 'Armor Thigh Pads', 62);
INSERT INTO `ut_items` VALUES (207, 'UTWeap_BioRifle', 'Bio Rifle', 0);
INSERT INTO `ut_items` VALUES (206, 'UTWeap_ImpactHammer', 'Impack Hammer', 0);
INSERT INTO `ut_items` VALUES (210, 'UTWeap_Redeemer', 'Redeemer', 0);
INSERT INTO `ut_items` VALUES (211, 'UTWeap_Translocator', 'Translocator', 0);
INSERT INTO `ut_items` VALUES (212, 'UTWeap_Avril', 'AVRiL', 0);
INSERT INTO `ut_items` VALUES (213, 'UTAmmo_Enforcer', 'Enforcer Ammo', 18);
INSERT INTO `ut_items` VALUES (214, 'UTAmmo_BioRifle', 'Bio Rifle Ammo', 0);
INSERT INTO `ut_items` VALUES (215, 'SuperHealth', 'Super Health Pack', 0);
INSERT INTO `ut_items` VALUES (216, 'UTDroppedShieldBelt', 'Used Shield Belt', 0);
INSERT INTO `ut_items` VALUES (217, 'UTUDamage', 'Damage Amplifier', 37);
INSERT INTO `ut_items` VALUES (218, 'UTWeap_Physicsgun', 'Physics Gun', 0);
INSERT INTO `ut_items` VALUES (219, 'UTWeaponLocker_Content', 'Weapon Locker', 0);
INSERT INTO `ut_items` VALUES (220, 'UTWeap_Redeemer_Content', 'Redeemer', 0);
INSERT INTO `ut_items` VALUES (221, 'UTWeap_Translocator_Content', 'Translocator', 0);
INSERT INTO `ut_items` VALUES (222, 'UTWeap_Avril_Content', 'AVRiL', 0);
INSERT INTO `ut_items` VALUES (223, 'UTAmmo_AVRiL', 'AVRiL Ammo', 0);
INSERT INTO `ut_items` VALUES (224, 'UTDeployableShapedCharge', 'Shaped Charge', 0);
INSERT INTO `ut_items` VALUES (225, 'UTWeap_RipperLite', 'Ripper', 0);
INSERT INTO `ut_items` VALUES (226, 'UTArmorPickup_Helmet', 'Helmet', 0);
INSERT INTO `ut_items` VALUES (227, 'UTBerserk', 'Berzerk', 0);
INSERT INTO `ut_items` VALUES (228, 'UTInvisibility', 'Invisibility', 0);
INSERT INTO `ut_items` VALUES (229, 'ZP_utcomp3v3b4_BioRifle', 'Bio Rifle', 12);
INSERT INTO `ut_items` VALUES (230, 'ZP_utcomp3v3b4_Flak', 'Flak Cannon', 20);
INSERT INTO `ut_items` VALUES (231, 'ZP_utcomp3v3b4_Stinger', 'Stinger Minigun', 15);
INSERT INTO `ut_items` VALUES (232, 'ZP_utcomp3v3b4_Shock', 'Shock Rifle', 33);
INSERT INTO `ut_items` VALUES (233, 'ZP_utcomp3v3b4_RocketLauncher', 'Rocket Launcher', 31);
INSERT INTO `ut_items` VALUES (234, 'ZP_utcomp3v3b4_LinkGun', 'Link Gun', 18);
INSERT INTO `ut_items` VALUES (235, 'ZP_utcomp3v3b4_SniperRifle', 'Sniper Rifle', 12);
INSERT INTO `ut_items` VALUES (236, 'ZP_utcomp3v3b4_Enforcer', 'Enforcer', 1);
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class ChatLog extends MessagingSpectator config (WebAdmin);
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class UT3ChatLogger extends BroadcastHandler;
As posted previously in this thread:Thanks for add short name support. But, if I enabled it - all server have lowercase names. Why you use strtolower function for save short server names in db?
As for why, it is because the server short name was previously used only as a means of identifying a server, not for display.Corrected case on server short name.
This means that it is impossible to put in a normal form of names?As posted previously in this thread:Thanks for add short name support. But, if I enabled it - all server have lowercase names. Why you use strtolower function for save short server names in db?As for why, it is because the server short name was previously used only as a means of identifying a server, not for display.Corrected case on server short name.
It means that the case problem is fixed in version 3.05.This means that it is impossible to put in a normal form of names?
The chat I'm not going to do anything with unless it's a general problem with other mutators, which does not seem to be the case so far. The method I use is the same as used with the stats on older versions of UT and has been working well with UT3.WOW! Very nice.
Answer on other questions please: chat and dublicated items.
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ScriptLog: UT3Stats: Restart game.
ScriptLog: UT3Stats: Closing log file.
ScriptLog: UT3Stats: Sending log to web server.
ScriptLog: UT3Stats: Sending log parse command to web server.
ScriptLog: ProcessServerTravel: DM-Deck
Log: SeamlessTravel to: DM-Deck
Log: Resolved www.ut.od.ua (62.16.9.20:0)
Log: CheckConnectionAttempt: Connection attempt has not yet completed.
Log: Resolved www.ut.od.ua (62.16.9.20:0)
Log: CheckConnectionAttempt: Connection attempt has not yet completed.
Log: CheckConnectionAttempt: Connection attempt has not yet completed.
Log: CheckConnectionAttempt: Connection attempt has not yet completed.
Log: ClearAllAnimSetLinkupCaches - Took 11.20ms
ScriptLog: GetSeamlessTravelActorList
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-6.37 SadRobo Team Change to Red Team
-6.37 SadRobo Team Change to Red Team
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[UTMutator_utcomp3v3b4 UTUIDataProvider_Mutator]
ClassName=utcomp3v3b4.UTMutator_utcomp3v3b4
FriendlyName=UTCompIII v3 beta4
Description=A mutator adding extra customization options, press f5 to configure in-game.
GroupNames=utcomp
1. Once a player connects they will be listed as a part of that match, regardless of how long they were in or whether they killed anyone.1. Bot "Reaper" don't kill or death any! BUT him exists in match stat player list((
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2. First Blood is empty again
3. Chat logger still don't work (how i fix it, but I must use UTComp mutator for cups matches and play anytime)
4. Dublicated chat system messages as:
5. In "Mutators" field possible use "FriendlyName"?
No, this hadn't been reported since a few revisions back when I made changes to how some portions are removed, so I thought it was fixed.Panther you found why UT3.exe (bug from ut3stats) will be bigger and bigger in memory? Atm i need restart every 1-2 days server, because git goes over 1.2GB.
You know, you're supposed to mention these things before a big release...Also when you go http://www.phoenix-4ever.de/utstats/rankings.php and click BattleTeamArena you see the first 30 Players and it shows page 1 from xxx when you go to next or last, the ranks are empty.